BLENDER FOUNDATION: Ubisoft
AUTODESK: Yeah? So what.
ADSK: It’s… just… a flesh wound.
(Blender Foundation start measuring the throne room for new drapes.)
Just joking, btw. Still nice to see an influx of 3rd party support though.
That might be the desire, but it might not play out like that in practice. First, there are so many things on the Blender Foundation’s agenda atm that NVIDIA would have to get in line. Second, as a community driven project, funding only guarantees development, not direction. Such funding might allow the Blender Foundation to devote more resources toward strengthening NVIDIA support and improving overall performance, but probably not at the expense of reaching the widest possible user base. That would be counter-productive, imo.
The way I see it, NVIDIA is an investor, not a new boss. They only have to answer to them to the extent of showing that the funding is being allocated and in what fashion. However Blender Foundation chooses to allocate those resources, which is really up to them in the end, a higher profile Blender is best for all parties involved. Just being known as a Blender patron is good advertising for NVIDIA. Besides, there’s nothing wrong with using that funding to improve viewport and preexisting CUDA support. That’s good news for a large swath of users.