I am trying to create an animation trail in Cinema 4D.
Basically I am tracing an animated null, that then creates a spline (with sweep) and the sweep thickness should vary depending on the speed/velocity (basically the distance delta to the last keyframe) of the null-animation.
Like a brush-stroke that gets wider the faster the brush goes.
Is there any way I can do this? I also have X-Particles, but can’t seem to figure it out with that either.
Any help is appreciated.