Hello !
I think my problem is quite simple but I can’t find an answer thats fits to it, so here I am.
For a 3d prodcution, I have to create a template so we can easily create masks thats fits the camera movements on the shots.
I have on one hand the whole (rendered) and on the other one the fbx camera of my shot.
And I want to use masks (rotopaints) thats uses the movement of my fbx camera.
Is there a node in nuke that is the equivalement of the match move, but with an actual fbx camera?
Thanks !