There are some scenes where I’m using nParticles shaded using clouds. The problem ist, some are flickering heavily as if there were changes in opacityPP from frame to frame. I’m controlling opacityPP using the internalOpacityRamp wich has Age Normalized as its input. I guess the flickering is coming from that ramp or some issues interpreting it, but I’m not 100% sure. Anybody else experienced that behaviour?