NOW OPEN!!! Open Figure Drawing Workshop with Hong Ly and Rebecca Kimmel 001


#461

b2dermawan - you are working digitally, yes?

What I have found works - this may or may not help you - is to sketch first, value study on a new layer on top, paint the first layer of the real painting on a new layer on top of that, then move the sketch & grayscale layer on top of the painting, varying the opacity/visibility as I work depending what is useful at that point.

I always used to paint the same way as you, but having tried it like this I’m really glad I did. Not telling you what to do or anything, just hoping it might be useful :slight_smile:

Amy


#462

This pencil sketch took me around an hour. I’m not sure what to say about this one except that I hope I’m making SOME progress! Any C/C is really appreciated.


#463

AndyDay,

Good to see you on the forum! :slight_smile:

I think you are doing a good job so far, and I would just make a few recommendations ~ I would try lengthening her arms a bit, as currently they appear a bit short. I also always recommend that folks draw the head first without hair and the neck ~ as hair disguises the true placement of the head, and folks almost invariably forget to give enough neck to their figures, causing the head to look a bit squashed.

Do you work digitally at all? Work is infinitely easier to change and tweak that way, but if you work traditionally only, then what I would recommend would be to trace your image, and make modifications to your traced version ~ this gives you a better sense of where your mistakes were, and doing a second version always helps us to correct our initial perceptions.

Good luck, and I hope to see your results! :slight_smile:

~Rebeccak


#464

amy517 - no, i usually paint with traditional oil. BUT haven’t paint at all for almost 2 yrs, because don’t have that luxury time anymore now with such demanding work and travelling all the time. That’s why digital seems to be my best option now to paint. But as you’ll see im still strugglin adapting again to paint with tablet and laptop’s monitor. I did some digital before couple years back while still in school and also frequented on enayla’s forum, but it’s like a long long time ago. Thanks for the suggestions i’ll surely keep that on mind.

spirit dreamer - wow that’s deep sir. kinda reminds me to a mentor i know who had said almost similar things.

Been working on it for almost 4 hrs when my eyes took the best of me at last. guess i’ll leave an update before i go crashin. If lucky i might finish it tomorow and start the pencil drawing version. C&Cs are most appreciated as always.


#465

b2dermawan,

WOW, impressive progress!!! The back looks beautiful, and it just seems a matter of time and effort before the lower torso and legs look the same…I like the red/green color play a lot, and I like the fact that her hair is reddish and not brown/black…My only crit right now as it is a WIP is that her buttocks are making her look a bit stocky…but I’m sure you will resolve this as you go along (if that’s what you want, which obviously, it doesn’t have to be :)).

Great job so far, really looking forward to your next update! :thumbsup:

~Rebeccak


#466

b2dermawan,

oooh la la!!! nice job on the back and hands (the torso in general)


#467

rebeccak - thanks for such encouragement! Yes, now that mention it, i think you’re right there about her buttocks placement and proportion, will surely fix that tomorrow. Thanks a lot!! i personally think that her sitting position is really2 complicated (twisted in at least three main directions), so it was very challenging try to understand and interpret why her limbs, muscles, skin-folds come out as they are in the pic. i’ve worked on the hands and upper back mostly, simply because they are most intriguing parts for me to understand, but i wont call’em finished yet. As for colours, i hope that jpeg doesn’t eat too much of it, i actually miss my old pallete more though (sigh). thanks again, and am looking forward to more of your invaluable (yet thanks-god-it’s-free :slight_smile: ) insights! they’ll surely help me improved.

stipick_S - thanks man, really appreciate it.


#468

b2dermawan,

Lol, you’re totally welcome! :slight_smile: It’s a deceptively tough pose, but I’m sure if you just keep going, you will definitely get there! :slight_smile:

~Rebeccak


#469

Yippee! I’ve been waiting for something like this to appear. Was browsing and saw the thread. 10secs later the wacom was in full use! Thanks rebecca and hong for all these awesome classes.
Here’s my rough sketch - 10-15 mins. I’ll blow it up larger and rework, hopefully I’ve got most of the proportions correct? (leg looks a tad short and left hand rather puggled!) :slight_smile:
Please crit if you’ve the time.

There are some great paintings/drawings in here, keep up the good work folks! :thumbsup:

ta,
jbw


#470

jbw,

Welcome! Glad you found our little corner of CGTalk. :slight_smile: Looks like you’ve got a great start! :slight_smile:

Right now I would say that her arms are rather biggish for the rest of the figure. Those should be pretty simple to scale down, since they look to be in good proportion to each other ~ you may simply want to cut, paste, and scale down til they look more in proportional to her body. She needs a bit more of a waist, as currently she looks a bit scrunched. Her foot is additionally rather large. However, having said all of that, I know how quickly these things change and get corrected while drawing / painting, so I look forward to your update! :slight_smile:

~Rebeccak


#471

well ive been following this for a while but here my attemp at it its in progress, Im still relatively new to painting of any kind, been drawing for years but just not painting so trying to learn





#472

86er,

Hey there, welcome to the forum, and thanks for coming out of the woodwork! We’re always glad to have someone new. :slight_smile:

Looks like you’re doing a good job so far, I would just say keep going, and try to get some more darks in there so that you can build more 3D looking form. :slight_smile: Make sure not to make the classic mistake with this pose of making the buttocks too big (right now they are roughly the same size as the torso, and they should be about 1/3 the size), but that is fairly easy to resolve. I would also recommend putting in a neutral~toned bkgrd asap, as this will help you to see the values of the figure more clearly.

Good luck with this, and looking forward to seeing your progress! :slight_smile:

~Rebeccak


#473

thanks for tips ive actually put in a background now and still working with it, As a painting ametuer im trying to find sensible techniques to build up colors and light and dark will post an some updates later


#474

Thanks rebecca,
I’m very grateful for your input and I can see the large arms now - I hadn’t noticed that. Possibly scaling these and the foot will solve my issue with the leg looking short? I’ll give her a bit more of a waist too. I was too tired last night to work on it but I’ll have a go at making the changes tonight. :slight_smile:

ta,
jbw


#475

Can’t believe i’d say this, but i finally get tired watching naked woman! damn!

tonight’s update:

the higher res version (warning: it’s quite a mess there):
http://i19.photobucket.com/albums/b168/bdermawan/figure1tryfinflat100.jpg

C&Cs are most appreciated as always.


#476

Hi Guys

Well heres my attempt…

Keep up the good work brilliant threads…


#477

woodyradica,

Can only take the briefest of looks at your piece right now, but it looks good so far! I would suggest making the head a bit larger and straightening the angle of her pose ~ I think she is leaning a bit too far forward, when the tension of her pose comes from her holding her back upright, and nearly leaning back a bit.

Thanks for posting, and I’ll definitely take a better look later on! :slight_smile:

~Rebeccak


#478

Hi All,

I’m new to cgtalk, but I was very excited to see all the work being posted. I’m tradtionally a sculptor, but I wanted to give this new fangled technology a try. I hope you like it. Keep up the great work everybody!


#479

Yo sculptgriff,
Nice to see you posting now. Nice job on the figure too. I have been considering posting over here as well especially since Hong is going to be around but I have just been so busy lately as you know.

Good job on the figure, I like the little messy strokes in the background and the overall hi-key values on the figure. You knocked this one out pretty fast too. :thumbsup:


#480

@sculptgriff,

Welcome to CGTalk and to the Anatomy Forum! It's great to have you here. :) Wow, so you are also a traditional sculptor? Definitely feel free to post your work here:

[[b]3D Traditional Sculptors - Post Photos Of Your Best Pieces![/b]](http://forums.cgsociety.org/showthread.php?t=257535)

[left]That would  be fabulous! I have always super admired figurative sculpture, and would love to try it one day. Kudos! :)

I think your digital painting is rather beautiful so far ~ I would recommend enlarging your canvas (not image) area to accomodate the complete figure. It would be a shame for a portion of it to be cut off, and you will be able to more accurately judge proportions that way.

One thing I would say with respect to proportion is that you have done what everyone else representing this pose has done, which is to make the buttocks too large for the upper torso. I would recommend scaling the buttocks down so that they are about 1/3 the size of the upper torso. The scaling also applies to the tucked under leg, which is proportional to the buttocks, but too large for the rest of the body. I think that the waist can be elongated as well.

The values in your piece are really coming along well, and after adjusting the proportions a bit, I would just recommend continuing what you’ve already done, which is to continually refine the values and the drawing as you go along.

Great work so far, and thank you for posting! :thumbsup:

@11th Door,

Do you know Hong? :slight_smile:

~Rebeccak
[/left]