Hi, I am following a tutorial here and if you scroll way down to the end of the page to: Figure 53. Zoom on the foot rig. There are 4 steps.
Step #2 says:
To “FootNull” - an IK solver constraint (target - “IK_toes”)
Blender 2.5 doesn’t call it an IK solver so I am wondering what would an IK Solver constraint be called in Blender 2.5?
Which Constraint would it be:
Inverse Kinematics
Spline IK
