Title: Nosferatu
Name: Sebastian Schoellhammer
Country: Japan
Software: Maya, mental ray, Mudbox, ZBrush
I created the model for this image initially for the “classic movie monsters” contest over at Kolbies excellent SinisterCircle forum…
It is based on Klaus Kinski in Herzog Werners Nosferatu (a film, although long and slow I can very much recommend!) I tried to convey the melancholy of the character.
Long time passed and recently I finally got some time and motivation for doing some textures and rendering. I might do a bit of animation but I guess that’ll be later!
Sculpting was done in Zbrush, Texturing in mudbox and rendering with mental ray in Maya. I’ve used displacement maps on everything but the collar (reduced in zbrush).
There are 3 area lights from the front/bottom and 2 spots for back lighting.
Hope you like!