Hello,
I’m quite noobish concerning XPresso and think that this might be an easy task for most of you: I want the direction of a polygon normal to drive the rotation of another object. So that, for example, the Y Axis of my object is in line with the polygon normal.
The polygon node has a normal output which gives me a vector, I think. At least the result node shows me 3 different values, all between -1 and +1, depending on the rotation of the polygon.
How do I connect this vector to the HPB values of my object? I tried with the range mapper, p.ex. mapping the -1 to +1 values to -90 to +90 degrees… but this gives me strange results.
What’s the best way to accomplish this task?
Thanks a lot
Günter