is there a shading / node network for messiah for using normal maps?
…did a search in the antiquated Doc’s.
Normal Maps in messiah?
sadicus
#1
Wegg
#2
There is a little checkbox in the “Image” shader that lets you tell Messiah if the image you have loaded is a Normal Map or not.
sadicus
#3
is it set up the same as a bump map?
NormalMap> minmax A> into the Skin Bump (set to 0.1)
Could you provide a sample?
thanks
AlexK
#4
Yes, apart from the checkbox you have to activate in the TextureMap to tell Messiah it’s a Normal Map it works like a bump.
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