Normal maps baking crashs blender 2.90 same blender file as in blender 2.83 no crash


#1

hi cgers
re
baking normal maps it always crashs blender v2.90
the same blender file opened in blender v2.83 where there is no crash baking normal maps.

have other users had similar experience with crashing baking blender normal maps in v2.90.

if so what additional steps are required to not get a crash

please see
https://www.flickr.com/photos/93465359@N03/50339674531

thx
p


#2

Hi cunnax,

When it is repeatable then please make a bug report. Crashes is not normal.

Kind regards
Tiles


#3

Hi
my solution

install blender v2.91 experimental build as of 15_09_2020
installed not on c drive
did not take set up from v2.90
installed as admin


additionally

make sure hi res and low rez have render flag on if off fails
set bake to an actual folder path not c\tmp prefarably not on c drive
save as rgb 16 bit no alpha
set samples to 1 and 1
make sure bake extrusion big size here 2m, but if overlapping geo smaller size.

create new texture for normal map alpha off 32 bit on,will save as 16 bit later

assign mat to lowres, then image map load your new empty normal map button left
set to non colour
DO NOT link up image map node till baked

sel hirez geo then ctrl sel lowres geo, sel image map in shader editor as well

BAKE used def tile 32 32


not sure why unstable in v2.90 maybe c drive permissions,
or blender v2.90 taking settings from v2.83


https://www.flickr.com/photos/93465359@N03/50343650117