normal mapping question


I believe that is what its called. Its where you take your high poly object and then are able to make your low poly object look like the high poly one. How do you do this? I really need to know. Thanks…


use the search function, there are allready many threads covering this topic


I was looking for some of these but maybe I just missed the one I was looking for. I found examples and talks about it, but I didnt find out how you do this process. Maybe I just missed it…I am not sure. I was looking for a step by step process on how to do this. Thanks.



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