i am new to this forum. I am a maya-er and have been recently asked to deliver some high poly cars for a next gen game and there is a possibility that is might involve some normal mapping
For normal maps i have used kaldera (3ds max) uptil now-not that i have done that much of normal mapping.
anyhoo, i was wondering if you guys could tell me or point me towards the workflow involving normal mapping in xsi 4 and if there are any plugins that exist.
I have been playing with xsi for only 2 days now and though the whole keyboard config seems very weird to start with i think i could get used to it