normal mapping in LightWave


I made a video tutorial on generating and using normal maps in LightWave. (with the plugins by

It shows all the process and you can download the object and scene files too.

Find it on
(of course it’s free…)

here’s the object I used, 512 polys:



This is so COOL that i dont have words for it. You kids don’t want to miss this!


thanks a lot JimStein, I’m glad it is of any help :thumbsup:


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