HI everyone.
I’m trying to finish my first lowpoly character trying to keep it around 9Kpolygons, i did the low version in Softimage and after that i exported the models into Zbrush and started detailed them as you see below, i set it back to the first level and exported that version of OBJ back to softimage, since it was alittle bit different than the original xsi version and i did the normal map thing inside zbrush, i flipped it and use a bump generator inside XSI to apply it to the obj getting those artifact everywhere, any help or suggestion?



