[b]Hi Folks !
I’ve a problem with my normal map model. I’m new here, sorry if the post already exist ! ( sorry for my bad english )
[/b]So, This is my HighPoly model, sculpt on zBrush :
And this is my Low poly model, On maya :
When i export NOrmal map from zBrush and putting it on maya’s model, I get this :
Settings look like that :
I don’t understand why it’s doesnt work… I increased “exposure” cause the model was black.
Someone could Help me please ?