I’ve recently tried making a normal map to smooth my low poly model for a game I’m working on,
I followed this tutorial http://www.katsbits.com/tutorials/blender/baking-normal-maps-from-models.php
but my normal map seems to have artifacts… to be more specific certain faces are backwards and some are just a bit off but enough to make the model look worse…
here is with no normal map

here is with normal map

what could be the problem? I’ve used multires for the high poly model no other alterations, I used ‘normals to outside’ on the models. what could be causing the model to look worse after the baked normal map?
I thank you in advanced,
Bombshell
