Noob MB Question


#1

Hello!

I’ve been running through some of the tutorials for MB found on 3D Buzz, and after completing all of them in the first group, I wound up with a question:

Is there any way to actually export the control rig and not just the animations from MB to Maya?

I haven’t seen anywhere that you can, so I don’t have high hopes, but I just wanted to be sure.

Thank you!


#2

Yes you can open the rig in Maya if you import the character definition. It should create a FBIK maya rig from that.

Use latest FBX plugins and the latest version of Maya.


#3

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