Hi i really like your setup and just discovered your reel in my inspiration folder.
I've finished my first setup with sticky legs and hands (stick to current position and stick to hips), ik+fk switches for the head, and seperate contollers for fingers and toes.
Now i am running against a wall to find a fine shoulder setup without using degree driven morphtargets for the upper arm + shoulder area.
I am working with cinema 4d and mocca 3 which i like because it's like the joint based system in xsi 6.5.
I really would apprechiate any screenshots or hierarchy shots etc. so i can discover the logic behind your shoulder setup. I am working with xsi and c4d so i can not open your files.
Any help would be great... i think some knowledge in rigging is also important for us modelers.
This is what i've got so far:
[http://www.veoh.com/videos/v14906825nnrXJ8hA](http://www.veoh.com/videos/v14906825nnrXJ8hA)
Thanks for all the great and informational threads in this
area of cgtalk. 