Hi all,
Last week I was using a new arm setup for a cartoon character with no roll for the shoulder area, just with the propagated twist from the wrist joint. Although it would not do the trick for not-symmetrical section arms (in wich you can recognise the orientation of the elbow) I have found it very very useful for cartoony characters with tube-shape arms, cause there’s no need to add resolution in the arm mesh for a correct twisting and there’s no flipping issues.
I’m not quite sure if you guys have already used this kind of rig, or maybe you find it kind of crazy and weird setup. So please if you could take a look and let me know your thoughts.
http://www.luvictu.com/reel/nonrollshoulder.mov
Thanks!