Newbie here… trying out to do z-depth composit in Shake.
Me (editor) and my co-worker (3DsMax modeler) are testing Z-depth composit using Shake.
After severl research, I had 3D guy to render frames as rpf and OpenEXR for me to test in Shake.
Somehow, the z-depth is inverted. (3dsMax shows white as being closer, but in shake, it shows black as being closer).
I used color-invert node to invert everything (rgbaz), then re-invert again except z (rgba).
Somehow this works.
After I figured this out, I “filein” another frame set into Shake.
It will show in node view as the file is imported, but the context help says “node in error”
and the path is in red.
I checked the linking path and re-link it and it wouldn’t change anything…
Nothing will show in viewer…
(I tried exr file and it showed this problem, so I tried rpf file, but was the same thing).
I checked if there were any missing frames in between… but they were all there.
Can anyone guess what’s wrong or what step i’m missing so that Shake can actually see the frames for me to play with the file to composit??