No way to control eyes in C4d r21 mixamo rig


Is there a way to control eyes in c4d r21 mixamo rig?

Constraining (using constraint tag) eyes to neck/head controllers or mixamo joints does not work. The eyes cannot be accurately positioned when constrained to controllers. And when constrained to mixamo head/neck joint, the eyes can be positioned but follow only the baked path. Any adjustments to the rig via controllers doesn’t affect the eyes.

I refuse to believe that C4d will not consider that eyes need to be controlled when infusing the Mixamo rig feature. I can’t attach files here because I’m a new user.


did you figure out how to do this?


I also have that problem for eyes rigging …


Maybe this link may help …