I’m trying to simulate the large apartment highrise collapse shown here @1:07:
https://www.youtube.com/watch?v=cd7VOz_Wstg


To test, I have a shattered cube leaning over via rotation keyframed at frame 79. But when I convert the shattered poly cube to ncloth, the animation won’t play correctly. I’m including my file here…what am I doing wrong?
My file: http://1drv.ms/1HIT3sa
Thanks in advance!
P.S. How do I make an Ncloth object be affected by force fields like Volume Axis? I’ve tried lots of settings but the Volume Axis field is ignored by my nCloth object (I’d like to have the first floor explode outward, then the building collapse and sink into the ground).
