Hi Crystobal,
I’m just learning to play with Net surfaces and Nurbs. I noticed in your tutorials that you convert your surfaces to solids. Your meshes look really clean.
Does the way a surface mesh looks correspond to how it will come out as a solid mesh?
Also when using surfacing you seem to break up your whole designs in to smaller parts and then join them. Is this a good rule to work by?
I’m starting to learn to keep my sketches simpler and to use the knots for better control.
Thank you,
Mike