“looks like the textures he made were treated almost like an environment as compared to the more traditional way” - sry, can`t understand the meaning 
sorry lol, i ment that the uvs were treated like tiles. almost all of those pieces in the texture page were square blocks. then each face was placed on one square rather then
being “properly” unwrapped.

like on this image, the skirt texture looks face mapped, and the arms were squeezed on that small patch of flesh tone. hmm… i hope that makes some kinda sense lol.
I like your characters, got any more? Maybe an environment for them?
this is for a self made game project, kinda like an update of my old college demo project, so ill be slowly making assets for it. im either going to make the monsters for the 1st level next or the environtment, havnt decided. in the mean time i want to nail these main characters down.
thanks for the help guys:thumbsup: