nice and fast clounds in flightsimulator


#1

Flight Simulator Clouds

nice clouds some hope that the script will be downloadable too ? :stuck_out_tongue:


#2

Doubtful. Nice effect though. It’s entirely dependent upon how the game engine renders them… they’d have to duplicate the shading/etc. tools in the max renderer.

Interestingly they didn’t talk much about popping, as the sprites rotate through each other. I wonder if they did anything special to reduce this?

Thanks for the cool link!


#3

That kind of info is available if you are a programmer and have advanced graphics hardware. Swell Real-time Cloud Rendering Less acurate version of realtime clouds are available through nvidias cgshader website. CgShaders.org Clouds


#4

Thanks for the links!

Here’s another…
http://www.cs.unc.edu/~harrism/clouds/RTCRImages.html


#5

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