Next-Gen Modeler :: Texture :: shading Artist


#1

Hi,
My name is Miguel Santiago and Iam currently looking for Full-Time work or Freelance. Some of my interest’s are modeling, UvMapping, Paint / Procedural Texturing, Shading Networks, Maya API Shader Programming, “Basic” mental ray programming.

:Here is my Website and Resume:
Digiteck3d
Resume

:Contact Info:
miguel@digiteck3d.com
Aim: sanmigu76

:Software: Maya

:Samples:


#2

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