Chugging along on the steep part of the learning curve. I’m trying to make a quick logo animation for my company. I have the logo in a Photoshop file and I would like to put it in the scene and extrude it. At first I put it on a polygon with an alpha channel for transparency, but it’s so, well, flat. Is there a trick to pulling in an image and being able to make it into an extruded solid?
Also, anyone have tips or a tutorial on using letters with Thinking Particles? I’d like to have particles blow together and form the name of the company. (Maybe it would be better to animate the letters blowing apart and then reverse it? How do you reverse a chunk of the timeline?)
LOTS TO LEARN!! ((hair pulling!)) :eek: