WOW!!! What’s going on here?!? HAahha…amazing! Well, I’m very happy to see all the replies and thanks! Means a lot to us! It’s just great to see that much appreciation!
SO, now…what else, aha…Focus jumping in the material editor? That shouldn’t happen now, I havn’t…oh crap! Now that’s entertaining…it doesn’t show that it still jumps and you could continue editing just fine, but it actually kinda still does jump…I just kept deleting nodes and it actually deleted the material underneath…hohoho…whotta?! Great, I see 2.4d is already getting it’s first entry! Man…sorry. We’ll figure it out asap!
As for the fish-eye when zooming out, use “[” and “]” to scale the grid-size in and out! That’ll take care of that, you’ll see. Zoom is always zoom and it’s relative to the grid-size, which acts as a dimension!
Hmmm…edit sphere has changed quite a bit, that’s true. Some of it requires a little getting used to, but overall it acts a lot nicer. The biggest thing that I’m not fully sure about is the on one hand great new trade, that object handles, like bone-length for instance, have priority over the edit sphere handles. But the same thing can lead to some confusion in some situations as well. It’s a wicked trade-off and I’m not yet perfectly sure, what will be both best to handle in terms of visibility and interaction speed. Another thing to still keep ironing out. But overall I’m getting very much used to it already and get a good flow going.
BUT…hmmm…more alternative editing handle styles…hmmm, hmmm, hmmm…I do think it’s a good idea. Why not keep customizing things like that. Every single one will have it’s lovers and haters, there’s no doubt, but it’s a great thing to have a chance to choose. I perfectly agree! Not sure what it takes, but we most certainly will look into it and how elegantly it can be made to fit in. 
Double click selects whole name, no way to click inside of the string, yes, I noticed that, too. I apologize to our guys, that I failed to mention that, either. Wasn’t sure what’s up with that. That’s another great one for 2.4d (haha, already collecting…what in the world!). But great! :banghead: (ohmm…wrong smily) :wip: (yeah, that’s the one!)
I FREAKING HATE that COORDSYS stupid crap thing there…I always have it deactivated…no idea why I can’t convince us to just toss the damn thing, but well…in case you run into any funkiness, you probably have it turned on…just turn the darn thing off by clicking on it! I have it off by default, so I’m always a little confused when I read a post about issues with moving things around. Start messiah, Turn it off, exit again…should be in the config then. I (as in AY <loudly announcing>) shall apologize for our wicked decision to have it in the first place. I think I never once ever used or needed to use it…but someone out there must like it?! :argh: 
(same goes for animate immediate to me, which I really don’t like either, but it should still work…no idea, though…I’m not using it!)
Dynamic parenting in place…hmmm…don’t we have that in setup? I know that stuff is always a bit more wacky than it seems… :hmm: …we’ll revisit that! Good idea! :lightbulb
Alright, so altogether…I’m very happy about the general reception from all of you and we’re on the ball and we’re staying on the ball, too! It’s a powerful roll and it’s a fun one, too! You have to imagine and should understand how much fun it is for us, really, to see how things boost into place. It continues to be a piece by piece procedure, but this is just exactly how it works! With all your help…see what’s happening! Just fantastic! SOOOOO:
THANK YOU!!! :love: