So Im very rusty on my modeling skills and now Im starting to use zbrush and I am having some issues I have parts of my mesh that is completely gone so I got rid of most of it by combining my mesh in Maya but still have abit left over.I dont think its hidden faces so what else could it be
would love some help today guys
look’s like you have normals that are facing the wrong way
Selelect the offending faces and in the Tool / Display properties select Flip. Do this at the lowest subdivision.
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.