I am not a Toxik expert in any way, shape or form, and have actually never run the product myself, so I really don’t know what is included in the “Base package” or not.
I know that the format output in this mode from mip_motionvector is the format Toxik “expects”, and I know that I generated a demo of my “dancing hulk” thing which was used as a demo of some form of “Toxik re-timing-based-on-motion-vector feature” already some year ago. So I know the format is “correct”, but I have no idea how you would actually use it in Toxik, or what you can do with it in Toxik once it’s there.
It may be like in AfterEffects, yes, there is a motion vector “format” it understands but the base AE (from what I know, was a few years since I used it) doesn’t actually include a motion blur shader per se.
So to make a long story short… I have no idea