Two strengths that Mudbox has for the long run.
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Designed by pro artists for pro artists. Similiar to Pixologic, they want the best. The other part is, these guys are industry vets. it was built to model amazingling well AND easily fit into a pipeline.
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Node based. MAYA-Node based, Shake-Node based…the list goes on. For optimal performance and expandability node based is where its at. I can see this being a huge benefit.
I’m glad to be an artist in this day’n age.
As for Zbrush. It rocks. Pixologic is willing to be very experimental and try things others haven’t before them. They are willing to do things differently and it clearly pays off. I’ve never been able to get up and running so quickly with other software, because of the online demonstrations and tutorial videos picking up the differences from other software was a breeze.
The Mudbox developers are going to really do an amazing job I can tell.
The two companies have their own strength and will propel eachother in competition. As artists, we win having more choices because of competition.