I’d like to submit a news about our tutorial series on CGCookie, we’ve just released some new interesting tutorial series for 3ds max :
Advanced Car Rendering with VRay : a 2 part series to see how to create a photoreal car using VRay and Fusion for comping ;
Falling buttons logo done with Box #2 (mParticles) : a new video to simulate the Falling buttons logo tutorial series, but this time we’ll see how to solve it with mParticles/Box #2 for Particle Flow ;
Water and Firestorm done with FumeFX and HOT for 3ds max : a water scene done using Houdini Ocean Toolkit for 3ds max, VRay, FumeFX to create a fire storm all around us and Fusion for final composition ;
plus more about photoreal interior rendering, photoreal chess pieces, etc etc.