yeah, googling around seems like threadripper gets you better bang for your buck. I vaguely remember there being some limit with ram amount or pci lanes, but can’t seem to find any information to back this up, maybe it was the earlier threadripper?
I guess its been out for a while now so most software vendors have adapted, but i remember cinema4d wouldn’t work with threadripper when it first launched. they fixed it pretty quickly, i think a month or so, but more niche programs could potentially have compatibility issues?
maybe something unforseen like encoding video? or even the embree tech that is inbuilt into cinema’s physical render. i don’t know what arnold uses or takes advantage of.
i would def get it as a render node, but not sure i’d use it as my primary machine.
: never trust anyone who suggests you get a xeon, they don’t know what they are talking about. Only benefit of xeons and ECC memory is in extremely accurate fields, like weather forecasting, financial forecasting and shit like that, where a millionth of a decimal can have serious consequences.
[edit2]: clarification 3 posts down.