Just wanted to pass along that DAZ Productions has released a new plugin that should come in pretty useful to you. Ever wanted the ability to select edges and bevel (round them off) after you have already created a model? Ever wanted to split an inner edge to rez up a certain area? You can very simply do these with the free plugin “EdgeBevel” found at the link below.
Currently, the UVs on the affected polys die a painful death when you use it, but there will be an update to that soon. I’ll let you know.