New Cinema 4D plugin: Target 4D


#2

Really great!


#3

Nice! One question: is this plugin needs mograph module? Will it work on the prime version Cinema4D?


#4

Hi! Thank you for a good question! Target 4D no need any additional modules. Plugin compatible with all Cinema 4D Bundles.


#5

That’s an amazingly useful plugin. Congratulations.


#6

Very useful… :ok_hand:


#7

Awesome work.

I will buy It when I have finished this current project… one idea for a future… Show infinite World space vertical and horizontal rulers so you can see exactly where the target point is and the object it is hitting.


#8

It looks a bit like Paint On Surface from DNS-plugins. Have to check if this adds more to the mix for me. But certainly very usefull stuff.

odo


#9

I bought it - love it.

Very useful and timesaving within large architectural scenes, for example when placing objects within the current viewport, many mouse-drags away from world zero.
You can quickly place / paint geometry onto existing overlapping copies which in combination with Nitro 4D’s Magic Merge ( https://nitro4d.com/product/magic-merge/ ) can produce some nice looking stuff.

Cheers / Alex


#10

Thank you! Nice tip!
I think it nice idea for upcoming Target 4D tutorial!


#11

This looks excellent, I’ll be buying this next week for sure. Thanks for making it!


#12

Well I’ve bought this and its fantastic. I also had a usage question and Mike got back to me with a video showing how to access the extra options (you have to hit Esc to bring up a menu). Its really great as you simply select the object(s) you want to either move or instance copy and and then paint away and it will spray them on any surface - no need to pre determine the surface. You can also put the new objects on a layer. Some great options in there for randomising and painting in lines or grids. But what I like most is the speed and simplicity of how it works and if you make a custom button in your toolbar its literally two clicks and you are away.


#13

Thank you Rob for the nice feedback and plugin review!
I will try to accommodate your wishes at work on the next version of the plugin!

[vimeo]235542293[/vimeo]


#14

Wow that interactive placement looks fantastic!
Will buy soon no doubt.

odo


#15

Hello guys!
Now Target4D is fully compatible with Cinema4D R20.
You can get more info about this plugin here
http://mikeudin.net/plug-ins/target-4d/


#16

I bought it and it works great!
I always used Paint on Surface from DNS plugins, but that is no longer available it seems.

I know you can paint objects with polypen, but this tool is much easier to use, so I can only recommend it.

Mike told me that Multiinstances are not working yet for R20, but it will probably be in an update.

odo


#17

Mike told me that Multiinstances are not working yet for R20, but it will probably be in an update.

Yes, this feature will be supported on next updates!
I need a bit more time to test it better.


#18

Hello guys!
Now Target 4D v1.3 is available!

What’s new:

  1. Tool brush mode.
  2. In/Exclude surfaces (For Cinema4D R18 and later).
  3. Cinema4D R20 Multi-Instances support.

Other bugs fixes and improvements.
As always you can get update here
http://mikeudin.net/get-update/


#19

Hello guys!
Now Target 4D v1.5 is available!

NEW: Screen Coordinates option
NEW: Exclude XRay option
NEW: Tool Presets
Enhanced: Improved detecting Mograph Clones Surface algorithm
Enhanced: Improved Bounding Box detection algorithm
Enhanced: Added Cinema 4D R21 compatibility

As always you can get update here
https://mikeudin.net/shop/my-account/


#20

What is the minimum C4D version supported?


#21

Target 4D v1.5 support Cinema 4D R17 and higher