Hey CG Society
I finally became a member. It’s about time, I have been lurking this place for so long. Take a look at my portfolio, tell me what you think. I have plenty of other stuff coming down the pipe and my website will be up soon (It would have been up sooner, but I have to wait for my domain name to transfer to my new host). Anyways, I recently got my BFA at the Cleveland Institute of Art with a major in Digital Art. I wish to become a Character Artist for a respectable gaming company or animation studio. I can model in both high and low. I can make normal, diffuse, and spec maps. I work in Maya, Zbrush, Mudbox, and I am currently learning 3DS Max. I am super excited to get out there and work. I want to work with real professionals, not just students anymore. You know, people who are really serious about their job.
I hope someone can crit my overall portfolio, tell me what I am lacking in. Be as nitpicky as you want.
Ivan
