Need Texture artist/ Modelers For a Half-life 2 Modification.


#1

Looking for advanced scene modellers and texture artists interested in joining our modification team. Great portfolio opportunity. To see the details about the mod view our site.

  Here is our modification site at the place it is being temporarily hosted till gamespy hosts it. 
   
   [http://liquidfiresystems.com/Sacrator/](http://liquidfiresystems.com/Sacrator/)

Job Requirments:

You will need to be able to know how to make the models we give you of a building that are untextured and texture them and align the polygons and ect to clean up the model. You will need to also be able to model things like fire escapes and ect and have knowledge on making nice high resolution seamless textures and then bump map them and make them fit for viewing. Scenes will need to be almost photorealistic. So no amatuers.

Also we will need prop modelers so if you can model things like couches, chairs and just pretty much props in general we will need your talent.

-Derek Rhode


#2

Looking for weapon modellers interested in joining our modification team. Great portfolio opportunity. To see the details about the mod view our site.

Here is our modification site at the place it is being temporarily hosted till gamespy hosts it.

[http://liquidfiresystems.com/Sacrator/](http://liquidfiresystems.com/Sacrator/)

Need Weapon modelers with lots of experience. Just need someone to be able to make high Definition models 3k-10k poly models of guns. Prefer planar modeled guns. Also every gun would need to have high resolution textures. That just about sums it up. Post if your interested in joining.

-Derek Rhode


#3

Please stop spamming this all over the CGTalk forums. You can post in the Collab forum, but I don’t see a need for you to create multiple threads here and you’re definately not allowed to post this in other areas of the forum (Modeling, Alias/Autodesk Maya & Pixologic ZBrush forums among others).

Thank you.


#4

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