http://www.reybustos.com/images/Forum_files/curtains.mpj
I want to do an animation of the curtains openning. My thinking is that I can just stretch a bone to do that clamping effect and have softbodies on the rest to simulate some dynamics. I have a metaeffector influencing it. Is there a way to see multiple weights on the object at once? If I remove the bone, I get my desired softbody effect… I add the bone and it goes stiff. Something isn’t right here.
Here is the MpJ can anyone tell me what I am doing wrong.
Thanks in Advance.
P.s Messiah RULES!