Need particles to attach to cloner objects


I am creating a diabetes piece, which I have attached below. I would like for multiple spheres (insulin) to fall and softly attach or land onto my cylinder cloners (surface protein). I have tried a constraint tag with one sphere but the aim is off and I would like it to be almost like an emitter with 3 or 4 spheres falling and attaching softly to the top of the clones. Please help! Thank you!

diabetes 2.c4d (805.1 KB)


Here’s a method for controlling the end state of dynamics that will hopefully help you achieve what you want:


You can use a Plain Effector as a general elevator and then use a Shader Effector control the Plain with animated noise brightness.


Got it! Thank you so much!