Thanks for your comments and time to explain. It really helped me. I have been trying to learn Maya for 3 weeks. Through this time, I just read Maya’s own help and applied it step by step. Since I lost in tutorials, forums, etc. and didn’t know where to start, I thought that to start from the help might be good. Anyway…
While looking tutorials, help or somewhere else I noticed the fact that you explained. You can do an object modeling by applying different modeling techniques. There are different kinds of ways to do something. So, If I understood the whole idea, why did I ask the tutorial? Of course, I didn’t hope to find a tutorial that explain everything I need. It was just for a starting point. I think I afraid to it by myself. But, yesterday I closed all tutorials and just did it myself by trying what is happening with my knowledge I learned up to here.
I attached the chair in my living room that I want to model. This will be my second object model, the first one was my coffeetable After I finish, I’ll share it.
I started, as you said, from primitive poly cube. By using Bevel, I softened the edges. The body has almost finished. Today I’ll do the legs, and arm parts. In picture, I dismantled the arm parts. The only difficulty will be seam places in the cloth and texturing it accordingly. May be you can give an idea for this part.
Thank you again