Nat's Sketchbook


#21

More progress on the envi, texture needs more work

In engine, UE4


#22

Also, just started to learn Zbrush today :slight_smile: First sculpt ever


#23

Worked some more on textures and fixed some UV stretching. I also added different wood textures (played with roughness, UV scaling and fiber direction).


#24

One hour sketch to practice Zbrush…somewhat close to photoshop but not quite…


#25

Practice


#26


#27


#28


#29

Cinematic

[vimeo]277665516[/vimeo]


#30

An asset a day, a modular wall panel in UE4 plus textures from Designer.


#31

Tweaked the textures a bit in designer, working a bit every day


#32

Working more with Substance Designer , I’m still not feeling the texture…


#33

And a simple background asset, not so crucial to the scene so I’m saving up poly count.


#34

A secondary asset in the scene, should be getting to the major props soon enough. I’m just warming up :slight_smile:


#35

A main asset


#36


#37

A quick Zbrush Practice


#38

A little simple sculpt to test retopo (first retopo) , I’m pretty happy with the result. Learned a lot.


#39


#40