Nat's Sketchbook


#40


#41


#42


#43

I enjoyed working on this personal project, I learned a lot and discovered the countless things I can still improve for this project. I will take what I learned to the next one :slight_smile:


#44

More personal stuff, I’d like to work on stone texture, natural scenes and zbrush sculpting. Tried new things, I succeeded in some baking some details but I would like to push more.


#45

Took the chance to work on optimization of a simple asset (the same bench). Cut the tri number from 3180 to 1356 :smiley:


#46

More Zbrush and baking fun :slight_smile:


#47


#48

Based on a youtube tutorial buy Ryan Pocock


#49

Trying to get over my dislike of substance designer :slight_smile: (Texture based on tutorial by Sharpstance) scene is just a mock up for testing materials, will arrange in a nicer way later.


#50

More fun with textures :slight_smile: This time with landscape painting in UE4 , will go back and fix rocks and color harmony

Tutorial again based on Sharpstance


#51

More Zbrushing :slight_smile:


#52

No tutorial reference. I tried to remember all nodes that I used earlier and create my own plaster texture.


#53


#54

Technical study in organic assets and lighting



#55

change of pace…I’m going to focus on one single asset instead of a big scene :slight_smile: WWII portable radio


#56

School work Work in progress still


#57


#58

WIP for school…hard surface in Zbush…really tough, not done yet


#59

!