Thumb 3 of 4.
I figured out how to get the paper texture off of my layer this time, which was nice. Also adjusted the levels to make the white of the paper legitimately white, which gave me a full value range. So that’s nice to know. I also thought the gradient on the tree turned out nice.
Negatives are the background elements in the distance. I wasn’t quite sure how to (not) render them. I ended up just leaving the desaturated gradient there and figured I’d learn more about it next time. Trying to keep these quick.
Which actually brings me to another positive. I think this one took even less time than the previous one, again. Go Workflow? Why yes, indeed.

Again, ref’d sketch, light and colors from the head. Except for the figure. I made him up to have a focal point… something that first thumb really lacked, haha.

Thumb 4 of 4.
Hmmm… weak values. :banghead:





:O) lunch sketch. Ref’d from pbase. PS, about 35 minutes.

I really appreciate your input. I just tried that click and hold, shift, click again technique and it’s exaaactly what I was looking for. I knew PS had to have something like it, but the electronic manual within the software didn’t mention it as far as I could find. 





I’m downloading something quite large (couple gigs) and I have to leave my laptop out here in the garage for the signal. And well, painting out here is really uncomfortable. I have been learning a little bit about pixelart and animation, though, so I made one of those.





