My "rivet" plugin is now available on CreativeCrash


#1

Hi everyone,

I’ve written a rivet node in Python to a) reduce the number of utility nodes that are usually needed to create a rivet setup, and b)have a more controllable and intutive orientation system. My main motivation was that when I was attempting to make a ribbon spine setup, it was too much of a hassle (if not impossible) get the cMuscleSurfaceAttach node or other rivet systems to output an orientation matching that of my skeleton (particuiarly, one where the X axis was the twist rotation, and Y faced the direction of the normal). I’ve decided to share the plugin and would like to hear people’s feedback after they’ve had the chance to try it. The node only works with polygon vertices at the moment, but I can always add support for other types of geometry if there’s a demand for it.

Rivet Plugin


#2

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.