The render technique we used for this image is developed by us specially for our needs.
Radiosity scenes usually take a lot of time to render on a single computer and we had to develop a technique which allows us to render a single image in network using the Cinema 4D Net Renderer - a very fine application.
This technique evolved from the basic principles and today it got a lot better, automated and easier to use. This is why we decided that we will make it soon available as a product on our site: www.robodesign.ro.
We do not guarantee that this technique will be “awesome” or useful for any of you. We just developed it for our needs and we think that some of you will find this technique very good.
It works with radiosity, caustics and particles - hopefully other special effects. We did not test the technique with post processing effects.
The way you handle radiosity, caustics and particles is the same as handling these effects when you render an animation in network. Basicly, you have to bake the particles before and save the GI solution for radiosity and caustics.
Note: this technique is NOT a plugin for Cinema 4D and it is not a stand-alone application hacking Cinema 4D :). This is only an auxiliar PHP web application which will be available at www.robodesign.ro.
We do not know when we will release this product - we do not have too much time to work on it.
It will be released with a tutorial/documentation.
P.S. Questions are welcome :).