Hi all. Just thought i would share my new demo footage with everyone. Its a puzzle game written in c++ with box2d and glsl. You can find the video’s here:
http://www.youtube.com/watch?v=bXp6_fGkLLQ&feature=feedu
http://www.youtube.com/watch?v=Oz_r8M8cjPY&feature=feedu
You guys can find a complete description of the game here (that includes some notes about the main shader)
You guys will notice the video footage is rather low res, because (gasp) i filmed it using a camera. So here lies my question. I need a cheap method to capture my video game footage in HD, at an acceptable framerate. My graphics card outputs vga, and HD, but no RCA. The game is running on a PC and all capture software did not produce any acceptable results while running in parallel with my game. Thanks in advance!
