Well I’m tired of rediculus rendering times so I decided to do some camera projections. I dont think this is exactly a “matte” painting, its prolly more of a texture projection cheat.
The sky is still in wip and its so hard to paint. I’m default projecting it on to the sphere. SO i’m trying to paint in and compinsate for the distortion cause I want the cloud composition like a halo. Like what was done in final fantasy. SHould I just paint on this and camera project it back on??
I will update on this project as I complete it through the week. Let me know what you guys think. [img]http://people.uleth.ca/%7Eandrew.melnychukosee/portolio/mainMatteStart.jpg[/img] [img]http://people.uleth.ca/%7Eandrew.melnychukosee/portolio/Matte-C%20preview.jpg[/img]
This is a wip. I gotta compinsate for the underside of the clouds. Its hard to paint the distortion. Int the original picture. + I gotta define the direction of the light better.