My 'human' WIP...


#1

I started this on Friday, and worked on it for about an hour, and again on Saturday and Sunday. It’s up to 568 polygons so far, and I still need to make a head, arms + hands, and feet. Plus a few touch-ups here and there. It’s my first human model and fourth or so “serious” model. I said I’d post it here yesterday so here’s what I have so far:


Any advice would be appreciated. :slight_smile:


#2

Right now my advice would be to use the image plane feature in Wings to bring in either a sketch or photos of a human form. It really helps a great deal. I see some nice features starting to peek out in the model, but it’s still looking a little blocky.
Also people can tell more about the model from looking at the cage.
Keep going.


#3

-betelgeuse-

Thanks for the advice! I agree that it is a bit blocky still. I’d say that I’m not currently happy with its ‘thickness’ if you know what I mean. I’m also trying to decide if I should make some minor imperfections to add a more realistic/normal appearence (rather than the supermodel appearence everyone goes for; but that is a tempting thought ;)). Maybe I’ll do a ‘save as’ so that I can branch it off into several different models :shrug:.
-Got any ideas/or more advice? (I won’t post all of my progress in here since that would belong in the 3D WIP section.)
-Also, would I be able to put the model onto a disc that would load everytime I opened Wings, rather than just saving it to my hard-drive?


#4

Hey, I think this is looking just fine thus far… we must keep in mind that all human forms are the perfect 10 sort of figures eh… to which well yea, I can see this coming along just fine, less of course you were actually going for the Apollo like form, in which case then I totaly agree with Betelguese :smiley:

I especially like where the back joins in to the buttocks region, looks very potential, reallistic like… :thumbsup:

and yea, a shaded wire would be cool…

also, I would suggest that you continue posting updates right here in the Wings forum, unless a mod suggests otherwise of course… thing is that we Wings types usually come straight to the Wings forum before any other forum, least ways I do :slight_smile:

keep up the efforts here, it will pay off for sure


#5

Well, i post alot of stuff that gets one or two crits, so either i suck or people are lazy lol. so i will give my 2 cents in hopes that you find it useful. my current model looks very similar to yours, in fact i thought i had posted it and forgot, anyway, i attached a capture of what i think will help. the model looks great and my only thought is marked #1. pull these vertical edges on thoutside and the inside to round off the legs a bit. good job otherwise


#6

heres my version, a little further on in the process but getting there.


#7

Just to clarify, I wasn’t suggesting that you model an ideal human or perfect body type figure. I was merely suggesting that whatever type of body you’re going for, it would help to either have a sketch or a photo reference mapped to an image plane in Wings so that you can see how the proportions in your model are shaping up.
Good luck.


#8

Thank you all very much for the feedback, I appreciate it a lot! I’ll try and work on it a little bit tonight (I just got out of school and need some time to unwind). Here’s a shaded wire of what you see in my first post above:



Thanks again! :slight_smile:


#9

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