mv2DToxik problem on static objects


#1

Hi everyone,

I don’t manage to have motion datas on static objects which are moving regarding the camera. (travelling camera movment in my case).
Objects with deformations (skin in my example) have motion datas but I think these datas are not correct because the camera movment is not evaluated.

Thanks for your help.

Best regards.
Lolo


#2

It seems to be a bug in maya2013 and 2014, when Scanline is off in the Mental Ray render settings…

It works well once Scanline is activated.

Best regards
Lolo


#3

Do you have “force raytraced camera motion vector computation” enabled in options?


#4

Hi jtheninja,

I don’t see “force raytraced camera motion vector computation” in options, only “Force Motion Vector Computation”, which is enabled.
Thanks for your help, but my problem have been solved by switching “Primary Render” to Scanline :wink:

Best Regards
Lolo