Ok, so i have made 5 different uv sets (and layed out uvs) for the same object in Maya. I have made bump maps for them in Photoshop (saved as targa files), and i have used a layered texture to add each of the bump map files, i have then connected each of the files to their right uv set, using uv linking/uv centric…But i only manage to get one bump map to work at the time, meaning the first one standing in the layered texture is the only one working.
I have also tried different blend mode. And the thing is, i have managed to do this method before, on a different project (with blendmode: add), so i dont know what im overlooking…
Does annyone know?? If so, help would be much appreciated, thank you.