Multiple uv sets and add bumpmap to them (issue)


#1

Ok, so i have made 5 different uv sets (and layed out uvs) for the same object in Maya. I have made bump maps for them in Photoshop (saved as targa files), and i have used a layered texture to add each of the bump map files, i have then connected each of the files to their right uv set, using uv linking/uv centric…But i only manage to get one bump map to work at the time, meaning the first one standing in the layered texture is the only one working.

I have also tried different blend mode. And the thing is, i have managed to do this method before, on a different project (with blendmode: add), so i dont know what im overlooking…

Does annyone know?? If so, help would be much appreciated, thank you.


#2

why do you need multiple uv sets…?
could you post some screenshots…?


#3

turned out that i didnt need multiple uvs. I was positive that the texture im using wasnt the right size, but annyway, i changed it to one uv map so thanks for the reminder :thumbsup:


#4

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